People

A small team making carefully considered games.

Simon Cholerton, founder of Pembroke Games, wearing a white open-neck shirt

Simon Cholerton

Founder

Simon founded Pembroke Games to create calm, carefully made puzzle games that respect the player’s time. After a career leading complex technical programmes, he now brings together game design, accessibility, words and an affection for British wildlife.

Sven Curzon, lead programmer at Pembroke Games

Sven Curzon

Lead Programmer

Sven enjoys building elegant software that feels simple to use, even when the engineering behind it is anything but. Outside work he is usually exploring the countryside, fixing his car or rehearsing with his light opera group.

Samantha Montifiore, press and media contact at Pembroke Games

Samantha Montifiore

Press & Media

Samantha looks after media enquiries, partnerships and communications. With a background in publishing and public relations, she enjoys telling the stories behind the games.

Jane Stephens, contributing illustrator to Pembroke Games, at Blackbird Farm

Jane Stephens

Contributing Illustrator

Jane creates hand-drawn characters and nature illustrations for Pembroke Games. Her work combines irregular ink lines, restrained colour and an eye for the small expressions that make an illustration feel alive.

Visit Jane’s website · Email Jane